From Desktop to Mobile: Creating mobile-ready Asset Pipelines Optimized for XR

Room E101/102

Some of the biggest challenges with mobile XR are compute and render limitations which lead to latency, poor performance, and low quality 3D content. This presentation will overview the biggest hurdles with today’s 3D asset pipelines and provide real-world examples of how companies can create photo-realistic asset workflows optimized for mobile XR.

Enterprise 2 Track